

It starts with a nice cutscene (though I would be nice to be able to skip it), and the game has simple, yet good looking sprites. Within the Blade presents itself quite exquisitely. I could never find myself going out of my way to do it. You need to acquire recipes, which cost money, and then have the proper ingredients. Chests seem to be randomized, as one time I got HUNDREDS of gold, sometimes I just get ingredients. You can also find money this way too, in chests.

I didn’t have sufficient money initially, which means that most of my acquisitions were found in levels instead.

For bosses, I’d use those kunai or bombs just to keep my distance, despite damage however. The other weapons were fun to have, but I often found myself just using the sword as it felt better to use. To get new weapons, sub weapons, crafting ingredients, and so on. Different kinds of stealth moves, a dash and additions to that dash, health, strength, and accuracy addtions, etc… Gold can be used in shops. Each level raised, a new ability you can unlock. It’s usually much more gruesome too, which is satisfying. Killing enemies stealthily will grant much more experience than just slaying them. Getting seen or hit a lot will lower you bonus score, which means you’ll miss out on extra experience or money. How many enemies you kill, how many times you were hit or seen, how long you took to beat a level, and if you died. For example, one challenge will usually be to not get seen more than a set amount of times, and if you, much like me had no idea what they were doing at first, you’ll get seen a lot. Knowing me, I would try my hardest to get each one done, which can end up leading to frustration. Maybe not quite by the fact you’ll die constantly, which you might, but because each level has their own set of challenges. That said, I’d very much recommend you do so as there’s a lot of abilities and mechanics in the game, and the tutorial goes into great length to explain them all. I almost regret doing the tutorial, as it explains abilities you will not have by default and I had to get those moves out of my head until getting them. It didn’t stick with me until I did a few levels and after leveling up a few times to get new abilities on the rather large skill tree. That’s right, Within the Blade is a stealth game, or at the very least it is heavily incentivized to be one.

And while the game really can be played like that, it’s more of a Metal Gear esqe ninja game. I expected something like Ninja Gaiden, pure action. In other news, here is our review for the Saints Row reboot, and the Star Wars Jedi: Survivor release date has been hinted at by a book.I came in with the entirely wrong mindset for Within the Blade. Motion capture is typically done during the start of video game development too, so the publisher likely would not be ready to reveal what this project is until much later. The upcoming Disney and Marvel showcase will be held on September 9 during the D23 Expo, but that presentation will likely focus on Disney’s properties or other Marvel games. That said, we’ll likely not see what Ubisoft is developing for quite some time. Gaffney and Martin aren’t posing with a sword in a production called “Marvel” for nothing. Just because the publisher isn’t doing a game based on Blade outright, it could still be working on a Marvel game with the character in it, perhaps in some ensemble game like Marvel’s Avengers.Īnd even if this has nothing to do with Blade at all, Gaffney’s Instagram posts still reveal that he and fellow actor Alex Martin have finished motion capture on some action game. But if you look at the wording of the tweet, there’s still room for speculation. The tweet posted above from Ubisoft states that it is not “making a Blade game,” which might seem to destroy all rumors of the sort. Sorry to slice up the rumors, we're not making a Blade game but we can't wait to see what our friends at are cooking up for next year's movie! If it’s not a new Blade game, what is Ubisoft working on? But the publisher has since denied the allegations and conjectures with a clear response on Twitter.
WITHIN THE BLADE GAME MOVIE
That’s the director slated for the next Blade movie in 2023. Several posts on Instagram from actor Edwin Gaffney in late July had suggested that he had finished motion capture on some Marvel game by Ubisoft, along with a clapperboard that had B. Rumors of a new Blade game in the works at Ubisoft have been swiftly debunked by the publisher.
