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Slay the spire the watcher
Slay the spire the watcher










slay the spire the watcher

It also encourages more experienced players to put themselves in those risky positions for the extra damage, knowing that the Incense Burner will protect them.

slay the spire the watcher

Intangible is a strong buff, but it works fantastically as training for the Watcher and sometimes acts as a protective measure for new players who find themselves stuck in Wrath with no way out. In addition, since Intangible works like poison, it can be chained from one activation of Incense Burner to another through the liberal use of cards like Wraith Form and Apparition. This combines with Tungsten Rod, which reduces all incoming damage by 1, to functionally prevent all damage for an entire turn. Intangible reduces all incoming damage to 1. The Incense Burner is a rare relic that gives the player 1 intangible every six turns. However, ending combat quickly is better for preventing damage than blocking, which makes Strength the superior choice in a well-rounded deck. Dexterity can be helpful in its own right. Vajra is more desirable than its sibling relic, the Oddly Smooth Stone, which gives the player 1 Dexterity at the start of combat. Both situations match favorably with Strength increases. The Watcher has a lot of incentive to make many attacks quickly, and it also has many attacks that deal damage multiple times. Vajra is a simple, powerful, common relic that gives the player 1 Strength at the start of combat. As such, the Singing Bowl is less of a must-have and more of a decent addition whenever the player gets low-quality cards as rewards. However, unlike the other low-health classes, the Defect and the Silent, the Watcher often benefits from larger decks. In addition, the Singing Bowl provides an incentive to refuse card rewards, preventing deck bloat. The Watcher starts with a relatively low 72 HP, so more health is always appreciated. RELATED: Best Recent Deck-Builder Games, Ranked The Singing Bowl allows players to increase their maximum health by 2 when skipping the chance to add cards to their deck. 7 Singing BowlĪn uncommon relic, the Singing Bowl is an excellent relic that, despite not being as essential for the Watcher as it is for other classes, remains a solid choice regardless. It also works well with the Teardrop Locket relic, which starts the player in Calm each combat, immediately providing a pool of potential energy. Having three additional energy is already great, but adding this to Stance Dancer decks (which focus on switching stance as often as possible to gain energy from Calm) can provide exponential returns. Violet Lotus increases the energy gain from exiting Calm to 3. Whenever the Watcher exits the Calm stance, the player gains 2 energy, allowing them to chain additional energy into powerful bursts during Wrath. The Watcher works primarily around two stances: the aggressive but reckless Wrath stance and the steady, easy-to-chain Calm stance. Violet Lotus is another Watcher-specific boss relic that provides more energy whenever she leaves Calm stance.

slay the spire the watcher

This is the equivalent of an entirely new turn in energy, for free, whenever the player needs it. Holy Water instead provides three Miracle cards at the start of combat. This allows the player to save the Miracle for the most opportune moment. RELATED: Slay The Spire Board Game Announced

slay the spire the watcher

Miracle is a 0-cost card that provides 1 energy upon being played and has the Retain feature, which means it isn’t discarded at the end of each turn. Pure Water adds a Miracle card to the player’s hand at the start of combat.

#SLAY THE SPIRE THE WATCHER UPGRADE#

Holy Water is a boss relic and an upgrade to the Watcher’s starting relic, Pure Water. This guarantees that the 10th attack comes around very often, which can be combined with some of the Watcher’s most devastating attacks to deal damage that easily scales into triple digits. The Watcher’s Wrath stance doubles damage dealt and damage received, demanding short bursts of quick attacks to end combat quickly, much like the Silent. This makes it easy for Watcher players to plan around the Pen Nib, a common relic that doubles the damage of every 10th Attack card played. More than any other class, the Watcher has many ways of controlling the cards they draw and retain in their hands. Because of this, her best relics will generally differ a little from other classes. She has a unique play-style, switching between different stances (Calm, Wrath, and the elusive but powerful Divinity) to balance damage and energy. The Watcher is the newest character class in Slay the Spire. RELATED: Slay The Spire: The best Relics For The Ironclad Class As such, having the best relics available is vital to surviving and thriving. The bosses and elite enemies are challenging in their own right, but even a regular foe can spell untimely disaster if players aren't careful. P> Slay the Spire is a deck-building roguelike that will regularly bring players right back to the starting screen.












Slay the spire the watcher